Age of Empires: Castle Siege Patch 1.12 is coming on Monday, September 28th!
Нотатки до оновлення 1.12
New Features
Alliance System
Added Announcement tab in the Alliance Chat. Only Lords and Emperors can create an Announcement.
Request to Join
Emperors and Lords can now set the Alliance type to be a “Request to Join”, and manage join requests in the Announcement tab by accepting or declining.
Replay
You can now customize your Replay message before sharing a Replay.
Honor Items
National Flags and some special flags have been added to the Honor items, which can be purchased from the Market. Check out these flags:
In-Game Changes
Crown System
We have discussed the Crown System in this post, but here’s a quick recap of what we’re doing with it.

Adjusted newly generated Crown amount from 5 to 2.

Added maximum Crown cap to prevent players from losing excessive amounts of Crowns in a single battle.

Changed the way we compare attacker and defender crowns to be more accurate across a greater spectrum of crown totals. Attacking opponents close to your own Crown count now awards more Crowns than before. Similarly, attacking opponents with much fewer Crowns than you will award fewer Crowns.

Others

Before, gold was collected multiple times a day, depending on when the roads were completed. Daily gold can now be collected all at once each day.

Tutorial has been improved.

Known Bugs
The Daily Gold stat displays the wrong gold total. The received amount of gold has not changed, however. We will be addressing this in Patch 1.13.
Bug Fixes

Fixed “Unable to transfer your gold. Reload your Empire” error.

Fixed a bug where Charles Martel’s Taunt ability sometimes did not affect Calvary type units.

Archers and Longbowmen no longer attack a wall/gate when commanded to attack buildings on the other side of the wall/gate.

Alliance Chat no longer jumps to the top when an Alliance member donates a troop.

Fixed a bug where Cathedrals at level 6 would not give stone when damaged/destroyed.

Donated troop’s icon no longer appears in battle if you did not train them back.

General improvements to usability, stability, crashes and connection errors.